﻿package frEngine.effectEditTool.shakeInstance
{

    public class DefaultShake extends Object
    {
        public var blur:Boolean = false;
        public var blurStrength:Number = 0.005;
        public var shakeId:String = "default";
        public var shakeStrength:Number = 0.002;
        public var direction:Boolean = true;
        public var type:int = 2;
        public var startFrame:int = 0;
        public var keyFrames:Array;

        public function DefaultShake()
        {
            var _loc_1:Object = {LX:0, RY:22, RX:1.67, LY:0, index:0, isLineTween:false, attributes:0};
            var _loc_2:Object = {LX:-6.4, RY:0, RX:0, LY:3, index:11, isLineTween:false, attributes:0};
            this.keyFrames = [_loc_1, _loc_2];
            return;
        }// end function

    }
}
